- #How to get more maps in starcraft 2 editor mod
- #How to get more maps in starcraft 2 editor update
- #How to get more maps in starcraft 2 editor Patch
- #How to get more maps in starcraft 2 editor upgrade
- #How to get more maps in starcraft 2 editor code
#How to get more maps in starcraft 2 editor upgrade
With this functionality, users will be able to cast abilities on an item inside their inventories, either to transfer or upgrade it.Now users will be able to use property bind to bind the item unit (the item itself, not the carrier) to either a target frame or other frames. CCommandButton now exposes its ButtonOtherUnit property.Wonder if Spellbook type abilities would be required anymore. Combined with the Accumulators, users will be able to easily create XP formulas such as “summoned units grant half XP” or “Heroes gain reduced XP from creeps based on the current level of the Hero”.Whenever a hero receives XP, the game will check the target filters on the victim unit and apply the XP fraction if the victim matches any of the filters.This field is a Structure Array, which allows users to specify a target filter and an accumulate-able fraction value for each array.New CBehaviorVeterancy field: XPReceiveFraction.XP Receiving Fraction based on Target Type.StarCraft II now has skillshot support!.The data version of Ability Swap will also affect the learnable abilities of Heroes.This function allows users to swap an existing ability on a unit to another unit while keeping its old charges, cooldown, and level states.Modders can now use triggers to add or remove abilities from units.We could make stuff like Diablo's Charged Lightning or novas coming out of your heroes when hit.
#How to get more maps in starcraft 2 editor code
Would be really neat to have various effects (not graphical but code based outside of the trigger editor) when a unit with an Evasion type ability gets hit/basically when that chance on hit gets activated. Wonder if there's any Evasion enhancements. Read the whole Orb System, basically we get Warcraft III orb effects and more! Also chance (on hit) related passive abilities as well as multishot stuff. I guess, SCII always had a damage detection system, right? Can enable weapon by index, so that melee Heroes with the Orb item can use their hidden weapon to attack Air.These effects allow users to create a Chain Lighting effect or deal AoE damage based on the impact damage. The DamageInheritEffect field fires an effect after the impact occurs, inheriting the impact damage to the following effect tree.The Stack Max field determines the number of times the damage bonuses can be stacked.However, modders will probably still want to have the option for multiple Orbs work at the same time. In War3, only one Orb effect can take place even if a hero has equipped multiple Orbs. The Unique Id field allows users to determine whether they can all work at the same time. When on, this flag marks an effect as the main impact effect of a weapon effect tree so that attack modifiers can know when to fire their modifier effects.Orb System (plus Multishot and Critical Strike) So please try publishing your custom maps to the PTR and let us know if you run into any issues or strange behavior on our PTR forum.īefore you start: Please do not to forget to backup your maps before you try them on PTR as PTR is meant to be experimental.Īlso: Please keep in mind that while War Chest XP can be earned on the PTR, progress will not carry over onto the other regions, and most rewards from the War Chest will not carry over from the PTR. It is critical for us to get feedback about how your maps are behaving with these changes.
#How to get more maps in starcraft 2 editor update
This is the largest Editor update we've ever made, and we're excited to hear what you think! Below is an overview of some of the exciting new features.
#How to get more maps in starcraft 2 editor mod
We encourage map makers and mod makers to jump in, explore, and send us your feedback as we’re always interested in adding more exciting changes in the future. We have also expanded the SCII Editor’s capability even further. As such, we’ve absorbed elements from the Warcraft III editor designed for ease of use without sacrificing existing capability of the StarCraft II Editor.
#How to get more maps in starcraft 2 editor Patch
This patch aims to address this feedback without losing depth of customization. Since Wings of Liberty, your feedback has been consistent: The Editor should be easier to use. We’re excited to announce a major update to the StarCraft II Map Editor!